You go live.
And half your audience isn’t there.
Some are on YouTube. Others swear by Twitch. A few still hang out on Facebook Live.
So what do you do? Pick one and hope for the best? Or melt your upstream bandwidth trying to push to all of them at once?
Local encoders hate this game. Multiple RTMP connections chew up CPU, hog bandwidth, and introduce just enough chaos that something will fail mid-stream.
And yet, if you’re serious about reach, you can’t ignore where your audience already is.
The question is: how do you get one live stream everywhere at once… without your gear waving the white flag?
Simulcasting, short for simultaneous broadcasting, is the process of taking a single live video feed and delivering it to multiple destinations at the same time.
In streaming architecture terms, it’s a single-ingest, multi-output workflow. Your encoder (OBS, Wirecast, vMix, hardware appliance, etc.) sends one upstream feed, typically via RTMP or SRT to an ingest endpoint. That ingest point then fans out the stream to multiple platforms, each with their own quirks:
Without simulcasting, your encoder has to connect to each platform directly, one RTMP session for YouTube, another for Twitch, another for Facebook, and so on. Each connection is its own upload.
That means your outbound bandwidth usage, CPU load, and encoder stress scale with every new destination. On a 10 Mbps upstream, trying to push three separate 1080p streams is just asking for dropped frames, rising latency, and a fan that sounds like it’s about to take off.
With simulcasting, you only send one master stream, usually at the highest bitrate and resolution you want any platform to get, to a replication service or media server in the cloud. From there, the cloud handles all the messy parts:
The result is simple:
If you’re already running a live stream, you might as well make the most of it. Simulcasting means you get more reach, more engagement, and more chances to be found, with almost zero extra effort on your end. Here’s why it’s become a no-brainer for most teams:
Now, you could duct-tape your own simulcasting setups, spin up extra servers, configure custom RTMP outputs, troubleshoot every time a platform changes its ingest URL. Plenty of devs have gone down that road. Most don’t do it twice.
Or you could let FastPix handle it. The idea: you send one stream in, and we worry about getting it everywhere it needs to go. No more context switching, no more guessing which output is actually live.
Here’s how it works in practice.
So you want to reach everyone at once, without the pain of managing three (or more) different streaming setups. FastPix makes that about as simple as it gets. Whether your crowd is on Twitch, YouTube, Facebook, or somewhere new, you can push one stream and let the platform handle the fan-out.
1. Spin up a live stream
Start by creating a live stream using the FastPix Create Livestream API. You’ll get back a stream ID and a stream key, think of these as your unique handles for everything that comes next. They’re what connect your live source to FastPix and, from there, out to the world.
2. Add your simulcast targets
This is where you tell FastPix where to send your stream. For each platform (Twitch, YouTube, Facebook, add as many as you need), you’ll use the FastPix Create Simulcast API. Just provide:
rtmp://hyd01.contribute.live-video.net/app/
, for YouTube: rtmp://a.rtmp.youtube.com/live2
, for Facebook: rtmp://live-api-s.facebook.com:80/rtmp/
) Do this once per platform. Now, when you go live, FastPix will handle pushing your stream to all destinations in parallel.
3. Wire up OBS (or your encoder of choice)
Open OBS and head to Settings → Stream. Select “Custom” as the service, and drop in your FastPix server URL: rtmps://live.fastpix.io:443/live
Paste your FastPix stream key.
That’s it, hit “Start Streaming” in OBS. FastPix will pick up your feed and fan it out to Twitch, YouTube, Facebook, or wherever else you’ve set up simulcast targets. No more copy-pasting to three dashboards. No “wait, did I update the right stream key?” moments.
Note: Initially, you'll only be able to create test streams while on the trial plan.
Note: FastPix uses a usage-based pricing model. For more details, see pricing in detail.
Now as pro plan is activated. click on "Run Request" to create your livestream. To view your stream, click on "View Stream," which will take you to the Live Stream Details page.
Now that you have the streamId, you can use it to create multiple simulcast targets, such as Facebook, Twitch, and YouTube, by using the Simulcast API. Follow the same steps you used during the initial simulcast creation process with the API.
Use the stream key along with the FastPix RTMP URL: rtmps://live.fastpix.io:443/live
Apply the same OBS settings we discussed earlier, and then start streaming.
In Twitch:
In Facebook:
In YouTube:
You can even view the livestream in FastPix dashboard in the livestream detail page.
This streamlined process not only saves you time but also allows you to engage with a diverse audience across different platforms simultaneously.
By following these steps, you can maximize your reach and connect with viewers on multiple platforms with ease!
These two terms sound similar, but in streaming, they’re built for different jobs. Understanding the distinction can save a lot of bandwidth, configuration time, and head-scratching down the road.
Simulcasting is your go-to when you want to broadcast a live stream to multiple public platforms at once, YouTube, Twitch, Facebook, and more. Each service gets its own stream, so you’re sending out a separate signal for every destination. It’s a bit like hosting a radio show on multiple stations at the same time, maximum visibility, but your connection has to handle the extra traffic.
Multicasting, meanwhile, is designed for efficient streaming within a closed network like a company, campus, or controlled IPTV setup. Instead of sending a new copy of your stream to every viewer, multicasting uses specialized network protocols (think UDP and IGMP) to deliver a single stream that many devices can access at once. It’s ideal for big audiences on a private network, with minimal bandwidth overhead.
Technically, simulcasting means building integrations for each public platform and managing multiple outgoing streams, which can stretch your bandwidth. Multicasting requires a network that’s set up for multicast, but makes large-scale internal streaming far more efficient.
In short:
Simulcasting is built for broad public reach, great for creators, events, or any time your audience is scattered across the internet. Multicasting is about delivering a single stream to lots of people inside a network, perfect for private events or enterprise broadcasts. Choose the approach that matches your audience and your goals.
You’ve got your stream, your story, your audience. Getting it everywhere? That’s its own challenge. FastPix takes care of the heavy lifting, simulcasting to every major platform, managing the bandwidth, syncing your chat, all with a single setup. Want to see how it fits into your workflow, sign up and try it out. Or talk to us we’re happy to help.
Simulcasting to multiple platforms can significantly increase the required bandwidth, as each platform may demand separate streams. It's important to ensure that your internet connection has enough upload speed to handle simultaneous streams, especially in high definition.
Yes, most platforms such as YouTube, Twitch, and Facebook require individual stream keys. These keys uniquely identify your stream to the platform, so you’ll need to configure each one with its respective key in your streaming software.
Simulcasting itself doesn’t reduce the video quality, but it depends on your encoding settings, internet bandwidth, and the individual platform’s capabilities. Some platforms may compress the video differently, leading to slight variations in quality.
Handling chat from multiple platforms can be tricky. Tools like Restream or Streamlabs offer centralized chat features that allow you to view and interact with comments from all platforms in one window, ensuring you can engage with your audience more efficiently.
Simulcasting services generally allow individual streams to fail without interrupting others. If one platform experiences issues (e.g., Twitch goes down), the simulcasting service will continue broadcasting to the other platforms without needing to stop the entire stream.
Engaging content such as gaming streams, Q&A sessions, tutorials, or live events tend to perform well when simulcasted. Content that encourages audience interaction can be especially effective, as viewers appreciate being part of the conversation across multiple platforms.